check_updates now in scripts, removed redundant pkgs argument passage in overlay.nix
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@@ -1,97 +0,0 @@
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{ host, lib, config, self, pkgs, ... }:
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let
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fetchfromgh = import ./nix/fetchfromgh.nix { inherit pkgs; };
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vipkg = import ./commands/vipkg.nix { inherit pkgs; };
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keyring = import ./wm-controls/keyring.nix { inherit pkgs; };
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invoke = import ./commands/invoke.nix { inherit pkgs; };
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splash = import ./commands/splash.nix { inherit pkgs; };
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runbg = import ./commands/runbg.nix { inherit pkgs; };
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icanhazip = import ./commands/icanhazip.nix { inherit pkgs; };
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garbage-collect = import ./nix/garbage-collect.nix { inherit pkgs; };
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nsp = import ./nix/nsp.nix { inherit pkgs; };
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scheck = import ./wm-controls/s_check.nix { inherit pkgs; };
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switchmon = import ./wm-controls/switchmon.nix { inherit pkgs; };
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rebuild = import ./nix/rebuild.nix { inherit host self pkgs; };
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moveonscreen = import ./wm-controls/moveonscreen.nix { inherit pkgs; };
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toolbelt = import ./commands/toolbelt.nix { inherit pkgs; };
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viconf = import ./commands/viconf.nix { inherit pkgs; };
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chscheme = import ./wm-controls/chscheme.nix { inherit pkgs; };
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chpaper = import ./wm-controls/chpaper.nix { inherit pkgs; };
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mkscreenshots = import ./wm-controls/mkscreenshots.nix { inherit pkgs; };
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scriptList = [
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fetchfromgh
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vipkg
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keyring
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invoke
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splash
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runbg
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icanhazip
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garbage-collect
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nsp
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scheck
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switchmon
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rebuild
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moveonscreen
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toolbelt
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viconf
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chscheme
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chpaper
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mkscreenshots
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];
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loadScript = scriptName:
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lib.foldl' (acc: dir:
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if builtins.pathExists "${dir}/${scriptName}.nix"
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then acc // { inherit (import "${dir}/${scriptName}.nix" { inherit pkgs; }) scriptName; }
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else acc
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) {} scriptList;
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in {
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options = {
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movOpts.enabledScripts =
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};
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config = lib.mkIf config.movOpts.movScripts.enable {
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home.packages =
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lib.optionals config.movOpts.movScripts.commandScripts.invoke.enable [
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invoke
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]
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# Command Scripts Overrides
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++ lib.optionals config.movOpts.movScripts.commandScripts.vipkg.enable
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[ vipkg ]
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++ lib.optionals config.movOpts.movScripts.commandScripts.runbg.enable
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[ runbg ]
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++ lib.optionals config.movOpts.movScripts.commandScripts.icanhazip.enable
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[ icanhazip ]
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++ lib.optionals config.movOpts.movScripts.commandScripts.splash.enable
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[ splash ]
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++ lib.optionals config.movOpts.movScripts.commandScripts.toolbelt.enable
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[ toolbelt ]
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++ lib.optionals config.movOpts.movScripts.commandScripts.viconf.enable [
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viconf
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]
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# Hyprland Controls Overrides
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++ lib.optionals config.movOpts.movScripts.hyprlandControls.chpaper.enable
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[ chpaper ]
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++ lib.optionals config.movOpts.movScripts.hyprlandControls.scheck.enable
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[ scheck ] ++ lib.optionals
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config.movOpts.movScripts.hyprlandControls.chscheme.enable [ chscheme ]
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++ lib.optionals config.movOpts.movScripts.hyprlandControls.keyring.enable
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[ keyring ] ++ lib.optionals
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config.movOpts.movScripts.hyprlandControls.moveonscreen.enable
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[ moveonscreen ] ++ lib.optionals
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config.movOpts.movScripts.hyprlandControls.switchmon.enable [ switchmon ]
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++ lib.optionals
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config.movOpts.movScripts.hyprlandControls.mkscreenshots.enable [
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mkscreenshots
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]
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# Nix Shortcuts Overrides
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++ lib.optionals config.movOpts.movScripts.nixShortcuts.fetchfromgh.enable
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[ fetchfromgh ] ++ lib.optionals
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config.movOpts.movScripts.nixShortcuts.garbage-collect.enable
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[ garbage-collect ]
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++ lib.optionals config.movOpts.movScripts.nixShortcuts.nsp.enable [ nsp ]
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++ lib.optionals config.movOpts.movScripts.nixShortcuts.rebuild.enable
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[ rebuild ];
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};
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}
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