Moved scripts to the overlay folder to be used as packages
All scripts have been moved to the overlay folder in the top level directory Overlay is now instantiated per configuration to make use of the host variable
This commit is contained in:
97
overlay/scripts/default.nix
Executable file
97
overlay/scripts/default.nix
Executable file
@@ -0,0 +1,97 @@
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{ host, lib, config, self, pkgs, ... }:
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let
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fetchfromgh = import ./nix/fetchfromgh.nix { inherit pkgs; };
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vipkg = import ./commands/vipkg.nix { inherit pkgs; };
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keyring = import ./wm-controls/keyring.nix { inherit pkgs; };
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invoke = import ./commands/invoke.nix { inherit pkgs; };
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splash = import ./commands/splash.nix { inherit pkgs; };
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runbg = import ./commands/runbg.nix { inherit pkgs; };
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icanhazip = import ./commands/icanhazip.nix { inherit pkgs; };
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garbage-collect = import ./nix/garbage-collect.nix { inherit pkgs; };
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nsp = import ./nix/nsp.nix { inherit pkgs; };
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scheck = import ./wm-controls/s_check.nix { inherit pkgs; };
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switchmon = import ./wm-controls/switchmon.nix { inherit pkgs; };
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rebuild = import ./nix/rebuild.nix { inherit host self pkgs; };
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moveonscreen = import ./wm-controls/moveonscreen.nix { inherit pkgs; };
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toolbelt = import ./commands/toolbelt.nix { inherit pkgs; };
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viconf = import ./commands/viconf.nix { inherit pkgs; };
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chscheme = import ./wm-controls/chscheme.nix { inherit pkgs; };
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chpaper = import ./wm-controls/chpaper.nix { inherit pkgs; };
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mkscreenshots = import ./wm-controls/mkscreenshots.nix { inherit pkgs; };
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scriptList = [
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fetchfromgh
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vipkg
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keyring
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invoke
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splash
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runbg
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icanhazip
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garbage-collect
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nsp
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scheck
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switchmon
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rebuild
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moveonscreen
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toolbelt
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viconf
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chscheme
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chpaper
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mkscreenshots
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];
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loadScript = scriptName:
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lib.foldl' (acc: dir:
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if builtins.pathExists "${dir}/${scriptName}.nix"
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then acc // { inherit (import "${dir}/${scriptName}.nix" { inherit pkgs; }) scriptName; }
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else acc
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) {} scriptList;
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in {
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options = {
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movOpts.enabledScripts =
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};
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config = lib.mkIf config.movOpts.movScripts.enable {
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home.packages =
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lib.optionals config.movOpts.movScripts.commandScripts.invoke.enable [
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invoke
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]
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# Command Scripts Overrides
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++ lib.optionals config.movOpts.movScripts.commandScripts.vipkg.enable
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[ vipkg ]
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++ lib.optionals config.movOpts.movScripts.commandScripts.runbg.enable
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[ runbg ]
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++ lib.optionals config.movOpts.movScripts.commandScripts.icanhazip.enable
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[ icanhazip ]
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++ lib.optionals config.movOpts.movScripts.commandScripts.splash.enable
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[ splash ]
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++ lib.optionals config.movOpts.movScripts.commandScripts.toolbelt.enable
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[ toolbelt ]
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++ lib.optionals config.movOpts.movScripts.commandScripts.viconf.enable [
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viconf
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]
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# Hyprland Controls Overrides
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++ lib.optionals config.movOpts.movScripts.hyprlandControls.chpaper.enable
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[ chpaper ]
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++ lib.optionals config.movOpts.movScripts.hyprlandControls.scheck.enable
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[ scheck ] ++ lib.optionals
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config.movOpts.movScripts.hyprlandControls.chscheme.enable [ chscheme ]
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++ lib.optionals config.movOpts.movScripts.hyprlandControls.keyring.enable
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[ keyring ] ++ lib.optionals
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config.movOpts.movScripts.hyprlandControls.moveonscreen.enable
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[ moveonscreen ] ++ lib.optionals
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config.movOpts.movScripts.hyprlandControls.switchmon.enable [ switchmon ]
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++ lib.optionals
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config.movOpts.movScripts.hyprlandControls.mkscreenshots.enable [
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mkscreenshots
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]
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# Nix Shortcuts Overrides
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++ lib.optionals config.movOpts.movScripts.nixShortcuts.fetchfromgh.enable
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[ fetchfromgh ] ++ lib.optionals
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config.movOpts.movScripts.nixShortcuts.garbage-collect.enable
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[ garbage-collect ]
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++ lib.optionals config.movOpts.movScripts.nixShortcuts.nsp.enable [ nsp ]
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++ lib.optionals config.movOpts.movScripts.nixShortcuts.rebuild.enable
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[ rebuild ];
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};
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}
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