Implemented custom system for creating and distributing color schemes based on wallpapers, and also cycling through wallpapers.
nixfmt'd the codebase
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@@ -1,3 +1,4 @@
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{ ... }: {
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{ ... }:
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{
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imports = [ (import ./steam.nix) ] ++ [ (import ./gaming_pkgs.nix) ];
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}
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@@ -1,4 +1,9 @@
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{ lib, config, pkgs, ... }:
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{
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lib,
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config,
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pkgs,
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...
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}:
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let
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cust-openrct2 = pkgs.openrct2.overrideAttrs (oldAttrs: {
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@@ -12,10 +17,10 @@ let
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cust-prismlauncher = pkgs.prismlauncher.override (oldAttrs: {
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jdks = [ pkgs.temurin-bin-21 ];
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});
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in {
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in
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{
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options = {
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movOpts.softwareCfg.gamingPkgs.enable =
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lib.mkEnableOption "enables gaming packages";
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movOpts.softwareCfg.gamingPkgs.enable = lib.mkEnableOption "enables gaming packages";
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};
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config = lib.mkIf config.movOpts.softwareCfg.gamingPkgs.enable {
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environment.systemPackages = with pkgs; [
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@@ -1,7 +1,12 @@
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{ lib, config, pkgs, ... }: {
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{
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lib,
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config,
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pkgs,
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...
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}:
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{
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options = {
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movOpts.softwareCfg.steamConfig.enable =
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lib.mkEnableOption "enables steam configuration";
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movOpts.softwareCfg.steamConfig.enable = lib.mkEnableOption "enables steam configuration";
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};
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config = lib.mkIf config.movOpts.softwareCfg.steamConfig.enable {
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programs.steam = {
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