Fork non-command nodes for background jobs, fix interactive flag in child processes, and add empty variable test for [ builtin
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@@ -249,7 +249,7 @@ fn shed_interactive(args: ShedArgs) -> ShResult<()> {
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// may have moved it during resize/rewrap
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readline.writer.update_t_cols();
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readline.mark_dirty();
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}
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}
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if JOB_DONE.swap(false, Ordering::SeqCst) {
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// update the prompt so any job count escape sequences update dynamically
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