Added 'read_key' builtin that allows widget scripts to handle input
This commit is contained in:
@@ -11,11 +11,11 @@ use crate::builtin::keymap::{KeyMapFlags, KeyMapMatch};
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use crate::expand::expand_prompt;
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use crate::libsh::sys::TTY_FILENO;
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use crate::parse::lex::{LexStream, QuoteState};
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use crate::prelude::*;
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use crate::{prelude::*, state};
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use crate::readline::complete::FuzzyCompleter;
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use crate::readline::term::{Pos, TermReader, calc_str_width};
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use crate::readline::vimode::ViEx;
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use crate::state::{ShellParam, read_logic, read_shopts};
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use crate::state::{ShellParam, read_logic, read_shopts, write_meta};
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use crate::{
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libsh::error::ShResult,
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parse::lex::{self, LexFlags, Tk, TkFlags, TkRule},
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@@ -148,6 +148,9 @@ impl Prompt {
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let Ok(ps1_raw) = env::var("PS1") else {
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return Self::default();
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};
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// PS1 expansion may involve running commands (e.g., for \h or \W), which can modify shell state
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let saved_status = state::get_status();
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let Ok(ps1_expanded) = expand_prompt(&ps1_raw) else {
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return Self::default();
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};
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@@ -158,6 +161,9 @@ impl Prompt {
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.transpose()
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.ok()
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.flatten();
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// Restore shell state after prompt expansion, since it may have been modified by command substitutions in the prompt
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state::set_status(saved_status);
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Self {
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ps1_expanded,
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ps1_raw,
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@@ -213,10 +219,12 @@ pub struct ShedVi {
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pub completer: Box<dyn Completer>,
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pub mode: Box<dyn ViMode>,
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pub saved_mode: Option<Box<dyn ViMode>>,
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pub pending_keymap: Vec<KeyEvent>,
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pub repeat_action: Option<CmdReplay>,
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pub repeat_motion: Option<MotionCmd>,
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pub editor: LineBuf,
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pub next_is_escaped: bool,
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pub old_layout: Option<Layout>,
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pub history: History,
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@@ -233,6 +241,8 @@ impl ShedVi {
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completer: Box::new(FuzzyCompleter::default()),
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highlighter: Highlighter::new(),
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mode: Box::new(ViInsert::new()),
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next_is_escaped: false,
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saved_mode: None,
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pending_keymap: Vec::new(),
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old_layout: None,
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repeat_action: None,
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@@ -365,8 +375,6 @@ impl ShedVi {
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let span_start = self.completer.token_span().0;
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let new_cursor = span_start + candidate.len();
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let line = self.completer.get_completed_line(&candidate);
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log::debug!("Completer accepted candidate: {candidate}");
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log::debug!("New line after completion: {line}");
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self.editor.set_buffer(line);
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self.editor.cursor.set(new_cursor);
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// Don't reset yet — clear() needs old_layout to erase the selector.
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@@ -401,13 +409,10 @@ impl ShedVi {
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} else {
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let keymap_flags = self.curr_keymap_flags();
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self.pending_keymap.push(key.clone());
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log::debug!("[keymap] pending={:?} flags={:?}", self.pending_keymap, keymap_flags);
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let matches = read_logic(|l| l.keymaps_filtered(keymap_flags, &self.pending_keymap));
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log::debug!("[keymap] {} matches found", matches.len());
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if matches.is_empty() {
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// No matches. Drain the buffered keys and execute them.
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log::debug!("[keymap] no matches, flushing {} buffered keys", self.pending_keymap.len());
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for key in std::mem::take(&mut self.pending_keymap) {
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if let Some(event) = self.handle_key(key)? {
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return Ok(event);
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@@ -418,11 +423,8 @@ impl ShedVi {
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} else if matches.len() == 1 && matches[0].compare(&self.pending_keymap) == KeyMapMatch::IsExact {
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// We have a single exact match. Execute it.
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let keymap = matches[0].clone();
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log::debug!("[keymap] self.pending_keymap={:?}", self.pending_keymap);
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log::debug!("[keymap] exact match: {:?} -> {:?}", keymap.keys, keymap.action);
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self.pending_keymap.clear();
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let action = keymap.action_expanded();
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log::debug!("[keymap] expanded action: {:?}", action);
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for key in action {
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if let Some(event) = self.handle_key(key)? {
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return Ok(event);
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@@ -432,7 +434,6 @@ impl ShedVi {
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continue;
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} else {
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// There is ambiguity. Allow the timeout in the main loop to handle this.
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log::debug!("[keymap] ambiguous: {} matches, waiting for more input", matches.len());
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continue;
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}
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}
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@@ -512,6 +513,13 @@ impl ShedVi {
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return Ok(None);
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}
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if let KeyEvent(KeyCode::Char('\\'), ModKeys::NONE) = key
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&& !self.next_is_escaped {
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self.next_is_escaped = true;
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} else {
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self.next_is_escaped = false;
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}
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let Ok(cmd) = self.mode.handle_key_fallible(key) else {
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// it's an ex mode error
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self.mode = Box::new(ViNormal::new()) as Box<dyn ViMode>;
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@@ -519,10 +527,8 @@ impl ShedVi {
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};
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let Some(mut cmd) = cmd else {
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log::debug!("[readline] mode.handle_key returned None");
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return Ok(None);
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};
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log::debug!("[readline] got cmd: verb={:?} motion={:?} flags={:?}", cmd.verb, cmd.motion, cmd.flags);
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cmd.alter_line_motion_if_no_verb();
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if self.should_grab_history(&cmd) {
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@@ -532,8 +538,9 @@ impl ShedVi {
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}
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if cmd.is_submit_action()
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&& (self.should_submit()? || !read_shopts(|o| o.prompt.linebreak_on_incomplete))
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{
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&& !self.next_is_escaped
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&& !self.editor.buffer.ends_with('\\')
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&& (self.should_submit()? || !read_shopts(|o| o.prompt.linebreak_on_incomplete)) {
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self.editor.set_hint(None);
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self.editor.cursor.set(self.editor.cursor_max());
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self.print_line(true)?;
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@@ -564,6 +571,11 @@ impl ShedVi {
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let before = self.editor.buffer.clone();
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self.exec_cmd(cmd)?;
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if let Some(keys) = write_meta(|m| m.take_pending_widget_keys()) {
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for key in keys {
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self.handle_key(key)?;
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}
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}
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let after = self.editor.as_str();
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if before != after {
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@@ -637,6 +649,7 @@ impl ShedVi {
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|| (self.mode.pending_seq().unwrap(/* always Some on normal mode */).is_empty()
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&& matches!(event, KeyEvent(KeyCode::Char('l'), ModKeys::NONE)))
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}
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ModeReport::Ex => false,
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_ => unimplemented!(),
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}
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} else {
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@@ -783,7 +796,11 @@ impl ShedVi {
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if cmd.is_mode_transition() {
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let count = cmd.verb_count();
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let mut mode: Box<dyn ViMode> = if let ModeReport::Ex = self.mode.report_mode() && cmd.flags.contains(CmdFlags::EXIT_CUR_MODE) {
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Box::new(ViNormal::new())
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if let Some(saved) = self.saved_mode.take() {
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saved
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} else {
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Box::new(ViNormal::new())
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}
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} else {
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match cmd.verb().unwrap().1 {
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Verb::Change | Verb::InsertModeLineBreak(_) | Verb::InsertMode => {
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@@ -791,7 +808,9 @@ impl ShedVi {
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Box::new(ViInsert::new().with_count(count as u16))
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}
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Verb::ExMode => Box::new(ViEx::new()),
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Verb::ExMode => {
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Box::new(ViEx::new())
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}
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Verb::NormalMode => Box::new(ViNormal::new()),
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@@ -825,6 +844,11 @@ impl ShedVi {
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std::mem::swap(&mut mode, &mut self.mode);
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if self.mode.report_mode() == ModeReport::Ex {
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self.saved_mode = Some(mode);
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return Ok(());
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}
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if mode.is_repeatable() {
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self.repeat_action = mode.as_replay();
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}
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@@ -917,12 +941,22 @@ impl ShedVi {
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}
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}
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if self.mode.report_mode() == ModeReport::Visual
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&& self.editor.select_range().is_none() {
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self.editor.stop_selecting();
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let mut mode: Box<dyn ViMode> = Box::new(ViNormal::new());
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std::mem::swap(&mut mode, &mut self.mode);
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}
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if cmd.is_repeatable() {
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if self.mode.report_mode() == ModeReport::Visual {
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// The motion is assigned in the line buffer execution, so we also have to
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// assign it here in order to be able to repeat it
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let range = self.editor.select_range().unwrap();
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cmd.motion = Some(MotionCmd(1, Motion::Range(range.0, range.1)))
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if let Some(range) = self.editor.select_range() {
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cmd.motion = Some(MotionCmd(1, Motion::Range(range.0, range.1)))
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} else {
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log::warn!("You're in visual mode with no select range??");
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};
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}
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self.repeat_action = Some(CmdReplay::Single(cmd.clone()));
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}
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@@ -939,8 +973,20 @@ impl ShedVi {
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std::mem::swap(&mut mode, &mut self.mode);
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}
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if self.mode.report_mode() != ModeReport::Visual && self.editor.select_range().is_some() {
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self.editor.stop_selecting();
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}
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if cmd.flags.contains(CmdFlags::EXIT_CUR_MODE) {
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let mut mode: Box<dyn ViMode> = Box::new(ViNormal::new());
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let mut mode: Box<dyn ViMode> = if self.mode.report_mode() == ModeReport::Ex {
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if let Some(saved) = self.saved_mode.take() {
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saved
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} else {
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Box::new(ViNormal::new())
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}
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} else {
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Box::new(ViNormal::new())
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};
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std::mem::swap(&mut mode, &mut self.mode);
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self.editor.set_cursor_clamp(self.mode.clamp_cursor());
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}
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@@ -976,6 +1022,8 @@ pub fn annotate_input(input: &str) -> String {
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.filter(|tk| !matches!(tk.class, TkRule::SOI | TkRule::EOI | TkRule::Null))
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.collect();
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log::debug!("Annotating input with tokens: {tokens:#?}");
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for tk in tokens.into_iter().rev() {
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let insertions = annotate_token(tk);
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for (pos, marker) in insertions {
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@@ -1019,7 +1067,6 @@ pub fn annotate_input_recursive(input: &str) -> String {
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Some('>') => ">(",
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Some('<') => "<(",
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_ => {
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log::error!("Unexpected character after PROC_SUB marker: expected '>' or '<'");
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"<("
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}
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},
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