added thanks to frostphoenix, changed wallpaper and reduced terminal transparency

This commit is contained in:
pagedmov
2024-10-23 04:33:08 -04:00
parent 6cf3101535
commit e448170274
4 changed files with 7 additions and 2 deletions

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@@ -1,4 +1,8 @@
# ❄️ pagedMov's NixOS dots ❄️ # ❄️ pagedMov's NixOS dots ❄️
Special thanks to Frost-Phoenix, this config started out as a fork of his dots and still uses a few of his scripts: [Check out his
config here](https://github.com/Frost-Phoenix/nixos-config/tree/catppuccin)
Take whatever you like, just know that the hardware configurations in my hosts folder won't work on your machine : ) Take whatever you like, just know that the hardware configurations in my hosts folder won't work on your machine : )
My dots are written 100% in Nix so if you bring your own hardware-configuration.nix, these should work on any machine out of the box. My dots are written 100% in Nix so if you bring your own hardware-configuration.nix, these should work on any machine out of the box.

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@@ -41,7 +41,7 @@
} @ inputs: let } @ inputs: let
system = "x86_64-linux"; system = "x86_64-linux";
username = "pagedmov"; username = "pagedmov";
wallpaper = "${self}/assets/wallpapers/dark-waves.jpg"; wallpaper = "${self}/assets/wallpapers/nord-balloons.png";
base16scheme = "nord"; # can be easily changed with the chscheme script base16scheme = "nord"; # can be easily changed with the chscheme script
# Map colors from yaml to attribute set # Map colors from yaml to attribute set

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@@ -73,6 +73,7 @@ in
higher_cutoff_freq = 10000; higher_cutoff_freq = 10000;
method = "pulse"; method = "pulse";
source = "auto"; source = "auto";
hide_on_silence = true;
stereo = true; stereo = true;
reverse = true; reverse = true;
bar_delimiter = 0; bar_delimiter = 0;

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@@ -12,7 +12,7 @@
image = wallpaper; image = wallpaper;
polarity = "dark"; polarity = "dark";
autoEnable = true; autoEnable = true;
opacity.terminal = 0.05; opacity.terminal = 0.5;
targets = { targets = {
console.enable = true; console.enable = true;
feh.enable = true; feh.enable = true;