implemented verb and motion repetition
This commit is contained in:
@@ -908,7 +908,7 @@ impl LineBuf {
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Motion::BeginningOfBuffer => MotionKind::To(0),
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Motion::EndOfBuffer => MotionKind::To(self.buffer.len().saturating_sub(1)),
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Motion::Null => MotionKind::Null,
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Motion::Builder(_) => unreachable!(),
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_ => unreachable!(),
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}
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}
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pub fn exec_verb(&mut self, verb: Verb, motion: MotionKind, register: RegisterName) -> ShResult<()> {
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@@ -1100,12 +1100,8 @@ impl LineBuf {
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self.undo_stack.push(diff);
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return
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};
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dbg!("old");
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dbg!(&edit);
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edit.new.append(&mut diff.new);
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dbg!("new");
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dbg!(&edit);
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self.undo_stack.push(edit);
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} else {
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@@ -4,7 +4,7 @@ use linebuf::{strip_ansi_codes_and_escapes, LineBuf, TermCharBuf};
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use mode::{CmdReplay, ViInsert, ViMode, ViNormal};
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use term::Terminal;
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use unicode_width::UnicodeWidthStr;
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use vicmd::{MotionCmd, RegisterName, Verb, VerbCmd, ViCmd};
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use vicmd::{Motion, MotionCmd, RegisterName, Verb, VerbCmd, ViCmd};
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use crate::libsh::{error::{ShErr, ShErrKind, ShResult}, term::{Style, Styled}};
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use crate::prelude::*;
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@@ -142,11 +142,12 @@ impl FernVi {
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if mode.is_repeatable() {
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self.last_action = mode.as_replay();
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}
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return self.line.exec_cmd(cmd);
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} else if cmd.is_cmd_repeat() {
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let Some(replay) = self.last_action.clone() else {
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return Ok(())
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};
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let ViCmd { register, verb, motion, raw_seq } = cmd;
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let ViCmd { verb, .. } = cmd;
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let VerbCmd(count,_) = verb.unwrap();
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match replay {
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CmdReplay::ModeReplay { cmds, mut repeat } => {
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@@ -164,8 +165,12 @@ impl FernVi {
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if count > 1 {
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// Override the counts with the one passed to the '.' command
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if cmd.verb.is_some() {
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cmd.verb.as_mut().map(|v| v.0 = count);
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cmd.motion.as_mut().map(|m| m.0 = 0);
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if let Some(v_mut) = cmd.verb.as_mut() {
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v_mut.0 = count
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}
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if let Some(m_mut) = cmd.motion.as_mut() {
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m_mut.0 = 0
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}
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} else {
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return Ok(()) // it has to have a verb to be repeatable, something weird happened
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}
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@@ -176,8 +181,8 @@ impl FernVi {
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}
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return Ok(())
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} else if cmd.is_motion_repeat() {
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match cmd.verb.as_ref().unwrap().1 {
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Verb::RepeatMotion => {
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match cmd.motion.as_ref().unwrap() {
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MotionCmd(count,Motion::RepeatMotion) => {
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let Some(motion) = self.last_movement.clone() else {
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return Ok(())
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};
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@@ -185,15 +190,35 @@ impl FernVi {
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register: RegisterName::default(),
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verb: None,
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motion: Some(motion),
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raw_seq: ";".into()
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raw_seq: format!("{count};")
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};
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self.line.exec_cmd(repeat_cmd)?;
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return self.line.exec_cmd(repeat_cmd);
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}
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MotionCmd(count,Motion::RepeatMotionRev) => {
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let Some(motion) = self.last_movement.clone() else {
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return Ok(())
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};
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let mut new_motion = motion.invert_char_motion();
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new_motion.0 = *count;
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let repeat_cmd = ViCmd {
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register: RegisterName::default(),
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verb: None,
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motion: Some(new_motion),
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raw_seq: format!("{count},")
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};
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return self.line.exec_cmd(repeat_cmd);
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}
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Verb::RepeatMotionRev => {}
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_ => unreachable!()
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}
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}
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self.line.exec_cmd(cmd.clone())?;
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Ok(())
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if cmd.is_repeatable() {
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self.last_action = Some(CmdReplay::Single(cmd.clone()));
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}
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if cmd.is_char_search() {
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self.last_movement = cmd.motion.clone()
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}
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self.line.exec_cmd(cmd.clone())
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}
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}
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@@ -383,6 +383,42 @@ impl ViNormal {
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break 'motion_parse None
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}
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}
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'f' => {
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let Some(ch) = chars_clone.peek() else {
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break 'motion_parse None
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};
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break 'motion_parse Some(MotionCmd(count, Motion::CharSearch(Direction::Forward, Dest::On, (*ch).into())))
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}
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'F' => {
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let Some(ch) = chars_clone.peek() else {
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break 'motion_parse None
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};
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break 'motion_parse Some(MotionCmd(count, Motion::CharSearch(Direction::Backward, Dest::On, (*ch).into())))
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}
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't' => {
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let Some(ch) = chars_clone.peek() else {
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break 'motion_parse None
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};
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break 'motion_parse Some(MotionCmd(count, Motion::CharSearch(Direction::Forward, Dest::Before, (*ch).into())))
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}
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'T' => {
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let Some(ch) = chars_clone.peek() else {
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break 'motion_parse None
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};
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break 'motion_parse Some(MotionCmd(count, Motion::CharSearch(Direction::Backward, Dest::Before, (*ch).into())))
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}
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';' => {
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chars = chars_clone;
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break 'motion_parse Some(MotionCmd(count, Motion::RepeatMotion));
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}
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',' => {
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chars = chars_clone;
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break 'motion_parse Some(MotionCmd(count, Motion::RepeatMotionRev));
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}
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'|' => {
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chars = chars_clone;
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break 'motion_parse Some(MotionCmd(1, Motion::ToColumn(count)));
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@@ -82,11 +82,17 @@ impl ViCmd {
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pub fn motion_count(&self) -> usize {
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self.motion.as_ref().map(|m| m.0).unwrap_or(1)
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}
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pub fn is_repeatable(&self) -> bool {
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self.verb.as_ref().is_some_and(|v| v.1.is_repeatable())
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}
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pub fn is_cmd_repeat(&self) -> bool {
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self.verb.as_ref().is_some_and(|v| matches!(v.1,Verb::RepeatLast))
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}
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pub fn is_motion_repeat(&self) -> bool {
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self.verb.as_ref().is_some_and(|v| matches!(v.1,Verb::RepeatMotion | Verb::RepeatMotionRev))
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self.motion.as_ref().is_some_and(|m| matches!(m.1,Motion::RepeatMotion | Motion::RepeatMotionRev))
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}
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pub fn is_char_search(&self) -> bool {
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self.motion.as_ref().is_some_and(|m| matches!(m.1, Motion::CharSearch(..)))
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}
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pub fn should_submit(&self) -> bool {
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self.verb.as_ref().is_some_and(|v| matches!(v.1, Verb::AcceptLine))
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@@ -112,6 +118,19 @@ pub struct VerbCmd(pub usize,pub Verb);
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#[derive(Clone,Debug)]
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pub struct MotionCmd(pub usize,pub Motion);
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impl MotionCmd {
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pub fn invert_char_motion(self) -> Self {
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let MotionCmd(count,Motion::CharSearch(dir, dest, ch)) = self else {
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unreachable!()
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};
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let new_dir = match dir {
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Direction::Forward => Direction::Backward,
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Direction::Backward => Direction::Forward,
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};
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MotionCmd(count,Motion::CharSearch(new_dir, dest, ch))
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}
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}
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#[derive(Debug, Clone, Eq, PartialEq)]
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#[non_exhaustive]
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pub enum Verb {
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@@ -127,8 +146,6 @@ pub enum Verb {
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Undo,
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Redo,
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RepeatLast,
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RepeatMotion,
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RepeatMotionRev,
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Put(Anchor),
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OverwriteMode,
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InsertMode,
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@@ -161,6 +178,26 @@ impl Verb {
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Self::Yank
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)
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}
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pub fn is_repeatable(&self) -> bool {
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matches!(self,
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Self::Delete |
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Self::DeleteChar(_) |
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Self::Change |
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Self::ReplaceChar(_) |
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Self::Substitute |
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Self::ToggleCase |
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Self::Put(_) |
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Self::OverwriteMode |
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Self::InsertModeLineBreak(_) |
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Self::JoinLines |
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Self::InsertChar(_) |
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Self::Insert(_) |
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Self::Breakline(_) |
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Self::Indent |
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Self::Dedent |
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Self::Equalize
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)
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}
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pub fn is_edit(&self) -> bool {
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matches!(self,
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Self::Delete |
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@@ -218,6 +255,8 @@ pub enum Motion {
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ToColumn(usize),
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Range(usize,usize),
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Builder(MotionBuilder),
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RepeatMotion,
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RepeatMotionRev,
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Null
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}
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